When it comes to affecting the performance of a system, these are the places to try to exert your resources. 12. **Tweak the Numbers** - change constants & parameters (subsidies, taxes, etc) 11. **Buffers** - change the size of stabilizing stocks 10. **Stock & Flow Structures** - change how physical system nodes intersect 9. **Delays** - change the length of times for behaviors relative to system changes 8. **Balancing Feedback Loops** - change the strength of feedback loops relative to the behaviors they moderate. 7. **Reinforcing Feedback Loops** - change the strength of gain-inducing loops. 6. **Information Flows** - Change who does and doesn't have access to info. 5. **Rules** - Create incentives, punishments, constraints 4. **Self-Organization** - Allow the system to to change its own structure. 3. **Goals** - address the purpose of the system 2. **Paradigms** - change the mindset in which the system operates, its goals, structure, rewrite the rules 1. **Transcending Paradigms** - dunno. The source didn't explain this enough **** # More ## Source - [[Thinking in Systems]] ## Related - [[System Traps]]