> [!tldr] The "card" is a ubiquitous design trope for a reason This note is about *digital* "cards". A more general case for cards is made in [[Index Card Presentation]] and expanded on in [[Index Card Sized Module Templates]]. The idea of a "card" is an extremely common (arguably overplayed recently) design trope in information-rich UI/UX design. It's become more and more popular lately, but realistically have been around for forever. Cards are just pretty & effective ways to encapsulate information, [[What are You Optimizing For|optimized for]] consumption by humans. They are often, but not always, overlays on top of the page itself. Some pages are designed around a grid (for example) of cards. Business Cards are physical versions of a Card-based interface. Designing with "how would this be presented on a card" would be a good exercise when building systems, softwares, and models. "Card" was entered into the vernacular of UI design with Google's "Material Design" in 2014. I *thought* that was the case, and verified it with ChatGPT. **** # More ## Source - self - fact checking with ChatGPT (admittedly the worst use of ChatGPT)